![]() ![]() The main story is primarily linear, directed through by Amaterasu’s guide Issun, though numerous side quests and optional activities allow for players to explore the game world and take the story at their own pace. ![]() The gameplay style is a mix of action, platform, and puzzle gaming genres, and has been noted by many reviewers to have numerous similarities in overall gameplay style to The Legend of Zelda series, an inspiration that director Hideki Kamiya, a self-proclaimed Zelda-fan, has admitted has influenced his general game design. Ōkami has the player controlling the main character, Amaterasu, in a woodcut, watercolor style, cel-shaded environment, which looks like an animated Japanese ink-illustration (known as sumi-e) with other styles of art. Armed with your divine weapons in the form of either a Reflector, a Rosary or a Glaive, and your Celestial Paintbrush, you explore a vast world that, while it can’t hold a candle to gigantic open-world games of 2010 and beyond. ![]() You take control of the japanese sun goddess Amaterasu as she is reborn in the body of a white wolf, and are tasked with bringing back light to the cursed land of Nippon. In fact, I’d go as far as to say it is the best Zelda-like ever made. Ôkami is a third person action-adventure game that is very similar in terms of structure to a Zelda game. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system used to perform miracles. Who took the form of a white wolf with celestial markings covering its fur. ![]()
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